This is a screenshot from the video game BECOME A GREAT ARTIST IN JUST 10 SECONDS featuring a landscape on the right and the player's attempt to recreate the landscape on the left.

BECOME A GREAT ARTIST IN JUST 10 SECONDS Review

Genre | Art
Developer | Michael Brough and Andi McClure
Platforms | PC, OSX

BECOME A GREAT ARTIST IN JUST 10 SECONDS is an art game in which the player attempts to recreate various pictures in ten seconds and is rated based on how closely they were able to recreate the picture.

BECOME A GREAT ARTIST IN JUST 10 SECONDS has six different Lessons that the player can attempt. The game features a Practice mode where the player can familiarize themselves with the tools without a time limit, a Sketchpad mode where the player can create their own art, and a Tutorial mode where the computer automatically recreates the picture while the player observes. The player can examine their high scores in Gallery mode.

BECOME A GREAT ARTIST IN JUST 10 SECONDS is controlled with the keyboard keys, which have a variety of different functions. Pressing ‘M’ makes the image more blue. Pressing ‘H’ blurs the image. Pressing ‘Y’ increases the image’s saturation. Pressing ‘G’ draws a translucent vertical line at the cursor’s location, and holding ‘G’ makes the line more opaque. Pressing ‘I’ shifts the hue of all the colors. Pressing ‘3’ makes a woman’s voice say “enlighten.” Pressing ‘0’ makes the woman’s voice say “zero.”

The graphics in BECOME A GREAT ARTIST IN JUST 10 SECONDS are pixel art depictions of the player’s art and the target art. The game also features black menus with white text. Much of the text has red specks around it. The sounds in BECOME A GREAT ARTIST IN JUST 10 SECONDS are noises linked to some of the buttons the player is able to press, like a woman’s voice saying “imagine” and a yelping noise. The game also features ambient noises including people talking and moving, and bloops. The music in BECOME A GREAT ARTIST IN JUST 10 SECONDS consists of drones, static, screeches, buzzes, and chiptune music. The distinction between the music and the ambient sound is sometimes blurred.

Pressing ‘D’ separates the image into red, green, and blue channels and shifts the channels horizontally to varying degrees. Pressing ‘R’ scrambles the image. Pressing ‘V’ makes a noise like someone knocking on a door and sometimes adds ASCII characters to the image. Pressing ‘X’ causes the cursor to appear and disappear and also makes a noise that sounds like a robotic growl.

This is a score for an objective game review. The score is a 9 out of 10.