You Will Select a Decision, № 1 – Small Child in Woods is an interactive fiction game in which the player controls a young girl from the Kyrgryz village of Tash-Bashat, who undertakes an adventure in the woods with varying consequences based on the player’s choices. The game can end in victory or in death in a number of ways, and descriptions of the player’s actions and situations are accompanied by messages to the player, diatribes on the importance of listening to relatives and folk songs, and grammar mistakes.
Genre | Adventure, Interactive Fiction Developer | Ben Esposito, Sarah Johnson Platforms | Browser (PC, Linux, OSX) Website |Brooklyn Trash King Website
Brooklyn Trash King is an interactive fiction adventure game in which the player takes control of a person living in the Clinton Hill neighborhood of Brooklyn, who is running a Kickstarter that is not succeeding. The player’s Internet is disrupted by raccoons, which causes them to visit Raccoon Island and converse with the eponymous Brooklyn Trash King in an attempt to restore the Internet.
Genre | Puzzle, Art Developer | Jason Roberts Platforms | PC, OSX Website |gorogoa.com/
Gorogoa is a puzzle game designed and illustrated by Jason Roberts, where the player arranges tiles on a grid to progress through the story. The player is trying to help a boy with a bowl collect fruity offerings to put into his bowl for a big, colorful god. The game does not make clear what “Gorogoa” is eponymous for.
»——-?——-> is an interactive fiction Twine game in which the player encounters a skeleton with an arrow in its skull and chooses what to do with the arrow. The player’s choices result in varied occurrances which are described to the player through written text. The game features an examination of memory and of violence, including violence on a large scale in a battle, violence on a smaller scale at the site of an individual’s body, and violence generally in terms of turmoil in the world and in spatially unspecified sites which the game describes metaphorically.
Genre | Point and Click Adventure Game Developer | Peter Moorhead, Lucas “Midio” Carvalho, Glauber Kotaki, Joe “Stux” Edwards, Steven “Surasshu” Velema Platforms | PC, Linux, OSX Website |http://www.petermoorhead.com/stranded/
Stranded is a point and click adventure game in which the player takes control of an astronaut who has become eponymously stranded on a planet following the crash of their space ship. The player guides the astronaut around the planet, exploring locations and observing what happens. The game alters each time the player quits the game and returns.
notes from the casketgirl is an interactive fiction Twine game in which the player reads the eponymous notes from the casketgirl and clicks on links in order to progress through the notes. The notes describe what the casketgirl does, how she feels about it, and what the caskets are for, according to her. Sound and visual effects underscore various situations in the game.
Genre | First Person Shooter Developer | Valve Software Platforms | PC, OSX Website | www.counter-strike.net
Counter-Strike: Global Offensive is a first person shooter in which players attempt to accomplish the objective of the game mode by killing enemy players, planting bombs, or getting kills with a succession of weapons. In round-based game modes, players begin each round by purchasing equipment with money earned in previous rounds. Various weapons are available to players and the various maps have different routes the players can use to reach the objectives.
Cove of Flies is an interactive fiction Twine game in which the player enters a cave and moves in various directions a series of times in order to explore the cave. While exploring the cave the player is presented with vignettes describing various situations, like a spice trade or the player’s character’s fascination with holes or an instance where uneaten meat attracts eponymous flies.
reProgram is an interactive fiction Twine game in which the player controls the feelings and actions of a woman in a building that has an elevator. The player clicks on links to advance through the game and to cycle through words so as to alter the content of sentences, which then determine what happens in subsequent screens. The story involves meditation, insecurity, and masochism.
Even Cowgirls Bleed is an interactive fiction shooter game in which the player takes control of an eponymous cowgirl who visits San Francisco. The player interacts with links on the page to advance the story and eventually reach the end.