This is a screenshot of the video game Star Wars: Dark Forces II: Jedi Knight featuring the player aiming at an enemy who has just fired at the player, while another enemy falls near the player's feet.

Star Wars: Dark Forces II: Jedi Knight

Genre | Shooter
Developer | LucasArts
Platforms | PC

Star Wars: Dark Forces II: Jedi Knight is a first and third person shooter in which the player takes on the role of Kyle Katarn, a mercenary whose goal consists of, at various points: to learn the truth about his father, to track down a robot, to track down that robot’s arm, to track down the robot again, and to escape a dangerous location, among other goals. The player traverses a series of different environments and engages in combat with a variety of enemies. The player may also cause Kyle to fall to the dark side of the Force if desired.

Star Wars: Dark Forces II: Jedi Knight has twenty one levels, ten weapons, each with a secondary fire mode,  twenty one kinds of pickups, including keys, ammunition, and powerups, six boss fights, and fourteen Force powers, each of which can be upgraded as Kyle becomes the eponymous Jedi Knight. One of the weapons is a lightsaber. The levels span various environments, from the city of Nar Shaddaa to a farm. Sewers feature in multiple levels, as do space ships.

The levels in Star Wars: Dark Forces II: Jedi Knight feature large distances both horizontally and vertically, allowing the player to traverse back and forth through areas as they ascend or descend to reach new parts of the level. Most levels contain areas that can be explored in a non-linear fashion. Levels contain enemies to fight, and secrets. The lightsaber can be used to kill most enemies in one or two swings. Sometimes when an enemy is killed by the lightsaber, their head or arm detaches and falls to the ground.

The graphics in Star Wars: Dark Forces II: Jedi Knight are in a realistic style. The game also contains full motion video cutscenes between missions, featuring a mix of human actors portraying humans, human actors in makeup portraying aliens, and computer generated graphics portraying aliens. In some of the full motion video cutscenes, an alien named Boc laughs a lot. The sounds in Star Wars: Dark Forces II: Jedi Knight feature aliens speaking in alien languages, droids making beeping noises, occasional dialog as Kyle talks to himself, and sounds of weapons being fired and things exploding. The music in Star Wars: Dark Forces II: Jedi Knight is music from the Star Wars trilogy.

Throughout the game the player receives upgrade points that can be used to upgrade Force powers. The player can unlock dark side or light side Force powers depending on how they treat noncombatants in the game and which powers they use. Powers include Force Jump, which allows the player to jump high and which causes damage if the player hits their head on the ceiling with a great degree of force, and Force Pull, which allows the player to disarm an enemy.  Boss fights take place against enemy Dark Jedi, who wield lightsabers. One Dark Jedi does not have legs and instead floats.

This is a score for an objective game review. The score is a 10 out of 10.