Genre | Action, Shooter
Developer | Raven Software
Platforms | PC, OSX, XBOX, Gamecube
In Star Wars: Dark Forces III: Jedi Knight II: Jedi Outcast, the player controls Kyle Katarn, a mercenary who has become the eponymous Jedi outcast, having given up the ways of the Jedi. In the game, Kyle returns to the ways of the Jedi. At other points he meets Lando Calrissian and engages in combat with an adversary with a head that looks like a purple dinosaur’s head. Lightsaber combat is featured.
Star Wars: Dark Forces III: Jedi Knight II: Jedi Outcast has twenty four levels, thirteen weapons, each of which has a secondary fire, ten items, eleven force powers which have two upgrades each, one onscreen kiss, twenty two kinds of enemies, four boss fights, and a spaceship with “Doom” in its name.
Before Kyle acquires his lightsaber, Star Wars: Dark Forces III: Jedi Knight II: Jedi Outcast consists of levels where the player fights through enemies, looks for keys, and jumps on crates. Later, the player acquires the lightsaber and Force powers, allowing the player to engage in lightsaber combat with similarly equipped enemies, and sometimes multiple lightsaber equipped enemies. The player triggers various lightsaber swings by attacking while moving in a certain direction. The player can choose between three lightsaber stances, each of which allow the player to swing the lightsaber differently.
The graphics in Star Wars: Dark Forces III: Jedi Knight II: Jedi Outcast are in a realistic style. They depict space stations, Nar Shaddaa, Cloud City, Yavin IV, and Lando, among other things. The sounds include the sounds of lightsabers clashing, Stormtroopers yelling when they are sliced by lightsabers, and aliens explaining various things. The music is from the Star Wars movies.
As the player progresses, they can upgrade their force powers to increase their effectiveness. Upgrading Force Pull allows the player to pull weapons away from multiple enemies at once, or to pull enemies into bottomless pits when they jump at the player with a lightsaber. Upgrading Force Jump allows the player to jump very high and, in conjunction with Force Pull, pull enemies up to a large height, at which point they fall to the ground and die. One level lacks gravity.